Interesting timing…

  • moakley@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    ·
    18 hours ago

    To be fair, the playable space in Anthem was in three dimensions. Meanwhile Destiny’s maps are deceptively small, using tunnels that wind in on themselves and non-explorable space to feel larger.

    Yeah, more zones would have been good, but none of that compares to having some of the tightest combat and traversal gameplay I’ve ever experienced.