“In a world where every breath you take might just be your last”… oh dear.
I love to applaud creative ideas but this just looks like a shopping list of cliches.
Yet another post apocalyptic setting “Do you remember the forests?” ✅
Co-op in spacesuits ✅
Same goals as in a million other games “Build, research, survive, scavenge” ✅
Giant mutant bugs ✅
Writing cringe-fest: “Up here, we don’t let the past become our prison” ✅
All of those are true. But I still love it. Why? I like airships. And I like that I take my whole home with me as I explore, and don’t have to travel back to a fixed point to store my treasures. Is it derivative? Yes. Is it repetitive? Yes. Does it tick all the boxes for me to relax for a couple hours at night? Absolutely.
“In a world where every breath you take might just be your last”… oh dear.
I love to applaud creative ideas but this just looks like a shopping list of cliches.
Yet another post apocalyptic setting “Do you remember the forests?” ✅ Co-op in spacesuits ✅ Same goals as in a million other games “Build, research, survive, scavenge” ✅ Giant mutant bugs ✅ Writing cringe-fest: “Up here, we don’t let the past become our prison” ✅
Just doesn’t look fun at all. Hard pass.
All of those are true. But I still love it. Why? I like airships. And I like that I take my whole home with me as I explore, and don’t have to travel back to a fixed point to store my treasures. Is it derivative? Yes. Is it repetitive? Yes. Does it tick all the boxes for me to relax for a couple hours at night? Absolutely.