Hopefully people can stop with the “I bet Bethesda will take down skyblivion!1!!” comments now. It’s very clear there’s good will between modders and the devs.
Hopefully people can stop with the “I bet Bethesda will take down skyblivion!1!!” comments now. It’s very clear there’s good will between modders and the devs.
So it’s a remaster, not a remake?
Technically, it IS a full remake since they used an entirely different engine (UE 5) instead of revamping and upgrading the original. But according to everything I’ve read and seen, it’s still faithful enough to be called a remaster.
Did they actually remake everything in UE5? I thought they only use that for rendering, with all the logic still running in the original engine.
I didn’t know this was possible, but according to this comment, you are right, they literally retrofitted the entire game engine into UE 5 somehow, so the gameplay should be identical.
Yeah it’s called “The Elder Scrolls IV: Oblivion Remastered” after all.
I’m not that deep into gaming news, I’ve heard rumors of a remake, so I’m surprised.
For all intents and purposes it seems to be a remake. It’s just stupidly named, so it makes the confusing stuff even more confusing.
All of the quests, game logic, AI (including brain dead NOC interactions), voice acting, etc, are exactly the same as in the original and are actually driven by original GameBryo engine. They only rerecorded some lines to add unique voices to NPCs of different races and made some minor gameplay tweaks. The only major changes are graphical - UE5 is used for rendering, all meshes, textures, landscapes and animations are redone. It’s more than a typical remaster like Last of Us, but not exactly a full remake.
I hope they kept all the realy bad voice lines from the original. It was part of the charm
They specifically mention this in the announcement stream and say that stuff is important for the same reason you do, so it’s all still in there, though they say they’ve also recorded new lines too. Will be interesting to hear!
It’s still creation engine with UE5 stapled on top, the only gameplay change was making the leveling system more like skyrim.
Wow that was one of my favorite parts about Oblivion. You could break it so easily
I had a wizard who was maxed out in basically ever skill except the magic skills so when I finally did the mages guild quest line I was face tanking everything
I was so over powered I started breaking the enchantment system bc I had done every important quest and could afford anything (100% chameleon was hilarious)
And let’s not forget that jumping off mountains to level up is clearly the best mechanic of all time
Maybe I’ll skip this one if they removed the good jank
That’s literally still possible. The change is that your attribute points are distributed by you after you sleep, rather than being based on what skills you leveled up in that level. If anything this allows you to be more overpowered, I’m level 5 and have 75 strength and endurance. That’s unthinkable without minmaxing.
Ah hell yeah. That’s really the only change I wanted as a kid tbh
And sold
https://youtu.be/I4P2N5fyqbo
Is it? I tried watching the reveal video, but I can’t stand listening to todd howard talk about thier games, and turned it off.
Maybe you should have watched the reveal video then
Thanks for being helpful
Source?
Kinda in between the two tbh.