• vala@lemmy.world
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    1 day ago

    It’s hard to tell if you actually are making a coherent counter argument here since your response is 90% ad homenem.

    Concepts are high level ideas. Mechanics are lower level implementations of those ideas.

    But I think the original poster really meant “vision” or “motif” more than they meant “concept”.

    A game with lots of deep mechanics but lacking overall vision is really just seen as a fancy tech demo by most people.