edit: The game has been released on itch.io, see here: https://spenguin.itch.io/space-holes (exported for both Linux and Windows)
This is probably my first-ever high-effort game I made with Godot (or any engine, really…)! I’ve made all the sprites, tilesets, music, sfx, etc. by myself. (The music and sfx were generated using Jummbox and bfxr) And ofc I did all the programming myself too, with only the movement system borrowed from a different game that I never finished (can’t waste that nice movement system! I don’t want to re-program it again…) as well as the grass tileset (but the decorations on top are new)
I’m very proud of this and I think my pixel art skills have really improved :D
here are some more screenshots:
honestly, the little decorations (grasses, flowers, rocks) turned out REALLY NICE. I also think the dialogue UI looks cool too.
Open source it because I ain’t running random stuff from the internet.
I mean that’s fair. I might get to doing that at some point