I appreciate that they wanted to make it better, but honestly I don’t think most of the enhancements are what was “wrong” with the game (a map is very welcome, though). And they added another currency?
I wanted to like the original more than I did, and I’m ok with it staying in my memory as a 6/10. Probably won’t buy the full version, but might try the demo just to see. Would have rather seen a new game from them instead.
Eh, I liked Yooka-Laylee. It wasn’t superior innovative or anything, but it was a lot of fun. It reminded me of classic 3D platformers, which is a good thing.
I give it a 7/10, a touch higher if you’re looking for that classic 3D platformer experience.
There were some good times in it for sure. If I was a kid and experienced it like SM64 and Banjo Kazooie I’m sure I’d rate it higher than 6/10 and have less complaints. Overall it just feels tedious in comparison to those classics despite having a really cool moveset. Like I mentioned, I’d rather they made a new game than remake this, I’ll still play new games they put out.
There was another game that came out the same year (2017) called A Hat in Time. I recommend checking that out if you’re even lukewarm on 3D platformers.
Yeah, I played about halfway through that, and it was fun, but performance was a bit odd. Yooka-Laylee felt a lot better to play, though A Hat in Time had more charm.
I thought Impossible Lair was pretty good. Of course, it was a complete different genre, and basically that genre was just “Donkey Kong Country”. Nevertheless, great execution.
I played the actual YL after that one, and… Yeah, I went through it all and barely remember it. Sure, I don’t even have a lot of nostalgia for collectathons, except if you count the 3D Mario kind… But it was definitely bland, and had annoying design problems.
As someone who loves the collectathon-style platformer… yeah, YL’s graphics should be the least of their concerns. I’ve been playing through Banjo-Kazooie recently and it’s SO much better.
Impossible Lair was a great game. To me, it felt like it was definitely it’s own thing but inspired by the classics. I like what they’re doing, even if YL was a bit of a miss apparently.
I appreciate that they wanted to make it better, but honestly I don’t think most of the enhancements are what was “wrong” with the game (a map is very welcome, though). And they added another currency?
I wanted to like the original more than I did, and I’m ok with it staying in my memory as a 6/10. Probably won’t buy the full version, but might try the demo just to see. Would have rather seen a new game from them instead.
Eh, I liked Yooka-Laylee. It wasn’t superior innovative or anything, but it was a lot of fun. It reminded me of classic 3D platformers, which is a good thing.
I give it a 7/10, a touch higher if you’re looking for that classic 3D platformer experience.
There were some good times in it for sure. If I was a kid and experienced it like SM64 and Banjo Kazooie I’m sure I’d rate it higher than 6/10 and have less complaints. Overall it just feels tedious in comparison to those classics despite having a really cool moveset. Like I mentioned, I’d rather they made a new game than remake this, I’ll still play new games they put out.
Oh absolutely prefer a new Yooka-Laylee game and won’t buy this remake because the original is still very playable.
My point was that I found it a bit above average. Then again, I’m not that into the genre, so maybe it doesn’t compare as favorably to others.
There was another game that came out the same year (2017) called A Hat in Time. I recommend checking that out if you’re even lukewarm on 3D platformers.
Yeah, I played about halfway through that, and it was fun, but performance was a bit odd. Yooka-Laylee felt a lot better to play, though A Hat in Time had more charm.
I thought Impossible Lair was pretty good. Of course, it was a complete different genre, and basically that genre was just “Donkey Kong Country”. Nevertheless, great execution.
I played the actual YL after that one, and… Yeah, I went through it all and barely remember it. Sure, I don’t even have a lot of nostalgia for collectathons, except if you count the 3D Mario kind… But it was definitely bland, and had annoying design problems.
As someone who loves the collectathon-style platformer… yeah, YL’s graphics should be the least of their concerns. I’ve been playing through Banjo-Kazooie recently and it’s SO much better.
Impossible Lair was a great game. To me, it felt like it was definitely it’s own thing but inspired by the classics. I like what they’re doing, even if YL was a bit of a miss apparently.