While I agree with you, it’s a bit unfair to compare the two.
DE is “just” a point and click pushed to an absurd level of quality, meaning that most of the production can go into managing a story.
OW is an fps, meaning you need a gameplay loop, weapons, balancing, environments, etc etc.
It’s also a dark satire, not a serious philosophical work like elysium. Reading 10 pages of text on the nature of violence before you get to shoot your gun would not work.
This doesn’t excuse a weak story, but does explain how it’s much more difficult and costly to fit one in there. (yes bioshock, but those games are the exception in fps games).
I would love a better story, with a tightly integrated story, that would be very difficult to pull off in the current game dev space at this scale.
I’m gonna be real, with all the material to be inspired by, you dont really have to spend all that much to produce a great story. 1 had all the pieces there, it was just missing that little something that makes it great. It felt like a watered down Monty Python.
While I agree with you, it’s a bit unfair to compare the two.
DE is “just” a point and click pushed to an absurd level of quality, meaning that most of the production can go into managing a story.
OW is an fps, meaning you need a gameplay loop, weapons, balancing, environments, etc etc. It’s also a dark satire, not a serious philosophical work like elysium. Reading 10 pages of text on the nature of violence before you get to shoot your gun would not work.
This doesn’t excuse a weak story, but does explain how it’s much more difficult and costly to fit one in there. (yes bioshock, but those games are the exception in fps games).
I would love a better story, with a tightly integrated story, that would be very difficult to pull off in the current game dev space at this scale.
I’m gonna be real, with all the material to be inspired by, you dont really have to spend all that much to produce a great story. 1 had all the pieces there, it was just missing that little something that makes it great. It felt like a watered down Monty Python.