I was recently lucky enough to buy an OLED monitor and it’s great. What is not so great is the amount of flickering I get in Gnome now when I have the experimental VRR setting enabled.
Now all OLED monitors have a certain amount of VRR flicker, but I am comparing it to my Windows duel boot and it’s absolutely terrible under Gnome, like just a noticeable increase in the amount of flicker under both games and the desktop versus Windows. The only way I get Windows to flicker as much on the desktop is if I turn on “dynamic refresh rate”, which kind of appears to be what Gnome is doing all the time. I can turn on the refresh rate panel on my monitor and Gnome can fluctuate all over the place, even on the desktop, whereas Windows is steady at max refresh (again one I turn off dynamic refresh rate, which is a separate setting then VRR).
For games the flicker is way worse using proton under Wayland (which GE supports). Hunt Showdown - which I play a lot, looks incredibly flickery when vsync and Wayland are turned on, it basically has a strobing effect.
Anyone else seen this in action? Any suggestions for a fix? Should I swap over to KDE for a bit until Gnome gets this straightened out or will Plasma have the same problems?
VRR implementations in Linux are all terrible. I’ve just turned VRR off permanently and consider it the cost of using Linux.
Disagree
You may have a monitor that’s good at handling massive fluctuations in refresh rate without flickering. I do not and it seems like OP doesn’t either. Zero flickering under windows. Non stop flickering in i3, hyprland, and sway. Spent countless hours trying to debug it and eventually just gave up. Maybe devs have fixed it since then (doesn’t seem like it from the post) but a year or two ago the flickering was terrible.
am Using DisplayPort implantation of VRR(48-180 Range) with Response TIme set to Faster, and Das Mode on, Under GNOME. so maybe thats why?