

6·
1 day agoYou could do part puzzle game, part rts. What I mean by rts is that you can give the knight commands but you can’t control him directly. And maybe he doesn’t always do what he’s told, and you have to account for that somehow?
Could make for an interesting roguelike, too, as you try to help this endless stream of knights rescue you.
Ideas are cheap. Execution is what matters.
No one here in a lemmy comment section could do enough just by leaving a comment to even deserve a menton in the game’s credits.