

goat hype man thomas bryant
goat hype man thomas bryant
all of the guild questlines in oblivion are so fun, particularly the stealthy ones Dark Brotherhood and Thieves.
The Outer Worlds is a perfect example of this in the best way possible.
final desperation move?
bucks get: bradley beal
suns get: jordan poole and richaun holmes (waivable to get under 2nd apron)
wiz get: dame and everyone’s remaining first round picks
half assed remake
which is exactly why they called it a remaster. it was never their intention to remake the game.
Personally I think most of the stuff that went wrong with Starfield were design choices related to space travel and many many planets, which won’t be an issue with TES of Fallout going forward. So if they stay in their lane I don’t see any reason why they can’t keep churning out decent titles in those series, even if they maybe don’t reach the same heights.
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Avowed ran well for me.
Avowed is UE5 and that ran well for me.
i wouldn’t say discord “spoiled” us by trying to reinvent forums, i’d say it unnecessarily blurred the lines. classic case of feature creep.
i generally agree with the point you are making because Oblivion is my favorite TES game, but I just got done playing Avowed which is pretty good. defintiely not as deep as oblivion in many areas though.
i don’t think they changed the magic system but they did adjust enemy level scaling, which could have been part of your problem.
nevermind
hold your horses armor buddy, they still have a few other elder scrolls games to remake first.
dude follow the link, there’s an official bethesda countdown to the stream.
but how do we know that?
At the very least we know it should release by the end of the month.
how do we know that?
only to a degree.
it’s the only thing luka doesn’t do well so they will keep repeating it til the end of time.
you can’t use straight 1:1 inflation to infer what the contemporary cost should be of digital products like video games, movies, tv shows, music etc. There is no physical asset to tie the individual product value to. There are of course production costs, but those are the same whether you make 50 copies or 50 million.
The reason inflation hasn’t hit video game prices is because the video game market has grown exponentially since the 90s. They make more money by selling low margin at higher volume, compared to high margin and low volume. It’s all about maximizing that total profit, not individual sales.
Publishers can try to charge more, but it’ll be up to consumers if that actually gets them any more money overall. only time will tell.