

Of course. I’m literally shaking with pure rage.
You have no idea how the people complaining about video game prices spend their money. You just disagree with them and make shit up apparently.
1992 was a very different time with very different market conditions and consumer behaviour for video games. Games used to have a much greater perceived entertainment value, despite their relatively small development budgets compared with today. They were also entirely physical media and renting was still a very common way to play them. From what I remember, it wasn’t the most financially accessible hobby either. Most of my friends growing up didn’t have permanent access to their own gaming console and not everyone that did had all the latest games. Nowadays, the gaming market is completely saturated with high quality titles, most of which are fairly cheap as well if you don’t buy them on release.
In any case: Super Mario Bros 3 came out in 1988 and released 1990 and 1991 for the US and Europe respectively. It also didn’t cost $59 and your inflation calculation seems off…
As more and more products require high definition and high efficiency, such as AI PCs and AR/VR devices, the application of blue phosphorescence technology is expected to expand rapidly.
Imagine using your AI PC with non-phosporescent LED display technology, smh my head.
Blue Locks animation fucking sucks and was a result of poor management and unrealistic time constraints. That the final result is even watchable, given the production woes, may be a credit to the poor animators and editors, but it doesn’t “work well”. The existence of worse animation doesn’t make it better either. A minimal animation style can work, if it was planned from the beginning, but that wasn’t the case with Blue Lock.