

Casual driving without pressure or violence? They can’t be the first, can they?
Casual driving without pressure or violence? They can’t be the first, can they?
There are a lot of AAA titles without all that bullshit and none of them costs that kind of money, on any platform.
Ratio suggested it was quite upsetting for many people :(
It‘s trying to nail the specific vibe of King’s Field. Edit: it’s even made with Sword of Moonlight, From Software‘s published game maker tool.
ok sry
Sorry I rambled
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IIRC number keys are shortcuts for abilities, so optional.
It’s such an overcrowded genre isn’t it?
Well it’s not really a genre, just a mode of perspective.
Disco Elysium ditched combat for an everything-is-dialogue-approach and it is really really good.
Maybe some classic, more phantastical CRPGs with turn-based combat are more your juice than Disco Elysium: Baldur’s Gate III, Pillars of Eternity II, Fallout. Planescape Torment, Tyranny, Pathfinder, Pillars I and the rest of the Baldur’s Gate series rely on real-time combat with pause which might get tedious when only using the mouse.
Video games are a luxury and it should be easy to avoid them.
The most cowardly and entitled boycott is certainly the one where you still consume without spending money.
It’s not different. Nintendo’s target group just don’t want to bother with it.
Then let the next GTA take place in Scotland, leave the yanks in the dust.
Eurogamer.net - Chris Tapsell - 3 / 5
Not that South of Midnight is a disappointing game - far from it - but that it’s such a shame for it to get so close to being something so genuinely special. This is a game of just remarkable craft - we’ve not even mentioned the stop-motion style of animation! It’s lovely - and likewise remarkable attention, thought, and care. If only just a little more of that care had been afforded to the playing of it.
Really good games flopped before because they weren’t marketed well. Marketing is budgeted for productions of any size, and influencer marketing in general is very effective for something like videogames. Larger amounts were spent on TV ads, or printing campaigns.
didn’t they get the memo that all indie survival horrors need to be low poly nowadays /s