Circus Atari was fun, I don’t care what the GenZ ‘journalist’ says.
The 2600 was so underpowered that it couldn’t even hold a full game screen in memory. Developers had to draw the screen line by line, in real time, as it was being sent to the TV.
ugh, that’s how every console up through the 5th gen worked… It was only in the 6th gen we had an idea of a ‘frame buffer’
Wow, this “journalist” had no idea what games programming was like back then. Yars Revenge even used its own code to display the neutral zone. There were a lot of creative tricks like that to save on memory and CPU.
Circus Atari was fun, I don’t care what the GenZ ‘journalist’ says.
ugh, that’s how every console up through the 5th gen worked… It was only in the 6th gen we had an idea of a ‘frame buffer’
Wow, this “journalist” had no idea what games programming was like back then. Yars Revenge even used its own code to display the neutral zone. There were a lot of creative tricks like that to save on memory and CPU.
And is only ONE of the reasons Yar’s Revenge is awesome!