Eurogamer understands Bethesda’s current plan is to shadow drop the game next week on PC, PlayStation 5 and Xbox Series X/S, including via Xbox Game Pass.

  • thanks AV@lemmy.world
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    1 day ago

    Theres no way I’m reading this in real life

    We’re saying the oblivion port to UE5 is going to be less buggy? That makes you hopeful?? What is this place??? Did the gta trilogy not make it to lemmy?

      • thanks AV@lemmy.world
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        3 hours ago

        Im not denying the bugginess of oblivion I’m more concerned about the general unplayability of a lot of Unreal games in this latest gen

        Like if the bugs were bad when they wrote the code I can’t imagine porting that code into unreal with its famously poor optimizations is anything but the worst case scenario for this remaster lmao

        My hope was that they were porting it to creation 2 with upscaled assets and taking some time to squash the most egregious bugs. Hearing it’s going to be a ue5 port now I’m almost not even willing to give it a chance. We shall see. For all we know, this could just be industry drivel getting us excited about a fake leak.

        • catloaf@lemm.ee
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          50 minutes ago

          The quality of Unreal games is a product of the developer. Plenty of games have been great. Satisfactory and Talos Principle 2, for example.

    • catloaf@lemm.ee
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      23 hours ago

      The only GTA game I’ve played was the one on the DS, so 🤷‍♂️