• rc__buggy@sh.itjust.works
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    2 days ago

    I don’t

    The bit at 9:20 “the speed at which RISC-V has advanced in the past three years”?

    It’s not fast enough to bring RISC-V to our desktops within the next few years. I hope I’m wrong but it’s just painfully slow compared to past ARM development.

    • TheMightyCat@lemm.ee
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      2 days ago

      What is stopping people from bringing RISC-V to the desktop now? Major distros already support it and you can run x86 programs with box64.

      What is not fast enough then?

      • LeFantome@programming.dev
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        1 day ago

        Chip designs take time. Then people need to license and manufacture them. We may see marketable performance on servers this year.

        For SBCs, the performance has gotten to usable but price / performance sucks. That is a bit of a chicken / egg popularity problem so timing is tough to call. The rift between the US and China is slowing things down. We would have the Milk-V OASIS otherwise.

        Desktop is really tough to call timing. The tech could probably be there next year. As ARM is showing though, you need a desktop OS (with market share) to drive that market. It is not going to be Apple. Microsoft cannot even make ARM work. So desktop Linux hardware on RISC-V may be a while.

        Some Android phones and tablets could go RISC-V in 2026. If that happens, the same chips could appear on ITX boards for enthusiasts.

        Qualcomm could surprise with RISC-V support after what ARM did to them. AheadComputing or somebody else could surprise as well. Mostly likely though, it is just going to take time.

        You can run RISC-V on a “desktop” today if you want . Grab a ROMA II or Framework 13. Expect it to be slow.

      • FizzyOrange@programming.dev
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        2 days ago

        Two things:

        1. Desktop requires mature CPUs (large out-of-order designs with high IPC) and there just aren’t really any of those yet. They’re starting to arrive (e.g. XiangShan which is even open source!) but as far as I know there isn’t a single chip available to buy that’s faster than a Raspberry Pi 4.

        2. Microcontrollers can get away with only the basic instruction set (add, multiply, load, store etc.) but for high performance you need a ton of extensions that are considered standard. x86 and ARM have had decades to build them up but in RISC-V a lot of them are only recently ratified (e.g. Vector) or still in the process of being defined.

        I would say we might see cheap Android phones with RISC-V CPUs in maybe 5 years. Though there’s an additional difficulty there in that you need to emulate ARM for games, and I don’t think anyone is working on that.

        • TheMightyCat@lemm.ee
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          2 days ago

          Well yes the peformance ceraintly hasn’t caught up yet to x86 but the strongest riscv cpu on the market as far as I know has 64 cores on 2ghz. More then enough to run a desktop.

            • LeFantome@programming.dev
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              1 day ago

              The best R5 SoC is about as fast as a Pi 4 and better in many ways but also much more expensive.

              https://www.eswincomputing.com/en/bocupload/2024/06/19/17187920991529ene8q.pdf

              R5 is improving faster than ARM. There are more companies designing R5 chips than ARM. The R5 software ecosystem is essentially ready and waiting.

              For many workloads, the GPU or DSP is more important than the CPU. R5 is becoming viable for these use cases.

              Automotive, automation, quality control, robotics, aI, are all within reach. The SBC market is just the mainstream version of that. And desktops are just further along the price / performance curve from there.

          • rc__buggy@sh.itjust.works
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            2 days ago

            Yeah, I’ve been watching. I’m waiting with baited breath when I can start using the machines for day to day. Not what I’d use a SBC for. I guess when there’s a ThinkPad that has R-5 I’ll really take notice.

  • 𝕽𝖚𝖆𝖎𝖉𝖍𝖗𝖎𝖌𝖍@midwest.social
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    2 days ago

    Eventually, yes. But it’s risky to put timelines on things.

    CPU soured are already not the limiting factor. With enough cores, mobile CPUs are fine for most situations. It’s GPU speed that affects most people, and that’s because of games.

    • GreyEyedGhost@lemmy.ca
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      1 day ago

      There are 4 main bottlenecks in computers, and they generally take turns being the most relevant. CPU, GPU, RAM, and storage. Bus speed can also be a bottleneck, but that is generally factored in and we know how to make faster buses for the most part, using parallelization if nothing else.

      Right now, for home computer use, GPU is the biggest factor. Good thing, too, because CPUs are plateauing, and will probably require a fundamental change in architecture or programming techniques to get past it.

    • Creat@discuss.tchncs.de
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      2 days ago

      You still need base CPU speed for a system to be usable. Try running a modern GPU on a 10 year old CPU. It’s even worse for some, where the GPU driver needs a relatively fast CPU for the GPU to run at full speed. Mostly Intel GPUs have this issue, which is sad cause they are the most affordable, but can’t be paired with an just an affordable CPU (or an older one).

      And we’re very far away with RISC-V from the kind of performance your need to run modern games, or even decade old games. Let alone fully utilizing a high end GPU.