New animations, voices re-recorded, etc.

  • Rodneyck@lemm.eeOP
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    54 minutes ago

    Meta/NewsBethesda gave all Skyblivion developers free keys for Oblivion Remastered

    Bethesda gave free keys to all developers of Skyblivion: Link Here

    Huge thanks to our friends @bethesdastudios.com for their continued support of #Skyblivion! As massive fans, we’re beyond grateful for the generous gift of Oblivion Remastered game keys for our entire modding team! This means so much to us. Thank you for everything, @bethesda.net

    Now that is awesome.

  • commander@lemmy.world
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    57 minutes ago

    Loved Oblivion and on PC just wanted no frills gamepad support. I’m good with this. I’ll try out Skyblivion when it comes out too. Oblivion is probably my favorite in series for questing. Solid enough voice acting, more varied in this one, while being more entertaining than Skyrim and TESO

    • SoftestSapphic@lemmy.world
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      3 hours ago

      Yeah, it feels scummy that Bethesda’s leaks started right after the Slyblivion team said they were almost done.

      Almost like Oblivion remastered wasn’t actually finished but they wanted to release it first.

    • Quetzalcutlass@lemmy.world
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      6 hours ago

      The original is also required to enjoy Skyblivion, the fan-made remake with much more love and care put into it, when it comes out later this year.

    • sunzu2@thebrainbin.org
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      6 hours ago

      Don’t feed the parasite folks!

      This should have been a free upgrade to people who already own the game already.

      • cmnybo@discuss.tchncs.de
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        4 hours ago

        The remastered version is also incompatible with the 32,000+ mods that have been made for the original version.

      • Buffalox@lemmy.world
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        5 hours ago

        Absolutely, €55 is like a completely new Tripple A title.
        Free however is a bit much to ask, but maybe €15 complete including the original, and €5-10 as an upgrade.

      • Buffalox@lemmy.world
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        6 hours ago

        I agree, which is why I actually linked the SteamDB page for the original GOTY edition, to show the occasional €3 price.
        And you can see the increase in price from 15 to 20, although it’s still €15 when I visit the Steam page?

        • bingrazer@lemmy.world
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          6 hours ago

          Sorry, deleted my comment because I didn’t think anyone saw it yet. Looking closer this appears to be a consequence of them changing the names of the original oblivion. Looks like it messed with SteamDB. Checking the page for the deluxe edition shows it was always $20 (which SteamDB is wrongly interpreting as the price for the base game).

          So in this case Bethesda did the appropriate thing and tried to clarify the original is the 2009 edition and I rushed to get upset at them for something they didn’t do.

          • Buffalox@lemmy.world
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            5 hours ago

            OK Thanks for clearing it up, when I saw the graph I thought it was some sort of cheap trick to make the remake look less expensive.
            Glad it was just a mistake.
            However just to be clear, the 2009 game of the year is not JUST the original, it also includes the 2 expansions.
            Deluxe also includes Morrowind and Skyrim.

      • simple@lemm.ee
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        6 hours ago

        if not potentially better, than this one.

        Let’s not get too crazy, there are some graphics mods but Oblivion will still look like a PS3 game at best

        • Buffalox@lemmy.world
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          5 hours ago

          I agree the remaster looks good, but it’s very vanilla like naturalism and a bit boring IMO.
          The original had a distinct style, which you may like or not.
          Although the remaster can be argued to be objectively better, in that it is more accurate and detailed, the original however was more artistic, I think which you prefer is a matter of taste.

          • Quetzalcutlass@lemmy.world
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            6 hours ago

            This is my main complaint with the remake so far. Original Oblivion was bright and vibrant, which stood out due to the obsession with brown-filtered “realism” in games at that time. Trees almost looked like they were painted with pastels.

            The colors in the remake are noticeably toned down. It still looks great, but it lost that dreamlike quality that sold Oblivion as a fantasy world.

            • Buffalox@lemmy.world
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              5 hours ago

              I 100% agree, I liked the original graphics, the remake while it is pretty, is also a bit boring IMO.

              • Quetzalcutlass@lemmy.world
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                5 hours ago

                I haven’t seen how they handled the Shivering Isles yet, but if they managed to make the Plane of Madness boring then I’ll be more than a little annoyed.

        • justOnePersistentKbinPlease@fedia.io
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          6 hours ago

          You underestimate the amount of effort people put into shaders, models and texture packs.

          Also, that the creation engine, as justifiably maligned as it is, is a magnificient piece of software. It came out during the era of the first unreal engine, but still works to make modern technical masterpieces like Starfield.

          • Quetzalcutlass@lemmy.world
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            5 hours ago

            Oblivion uses Gamebryo. Creation is Skyrim and later games. That might seem pedantic since it’s a newer version of the same engine, but one of the major reasons for the rename was Bethesda ripping out the Gamebryo rendering code and replacing it with their own, more modern renderer.

            The modders have still done amazing things with Oblivion, but they’re limited by the ancient Gamebryo tech. Postprocessing shaders, high-poly meshes and texture upscaling can only do so much, especially on a 32-bit engine that can use at most 4 gigs of RAM (2.5 gigs if Bethesda didn’t set the LAA flag and the end user hasn’t installed a 4GB patch).

            • Buffalox@lemmy.world
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              5 hours ago

              ancient Gamebryo tech.

              Oh boy how time flies…
              But wouldn’t that mean it’s made by the Elders themselves?

              • Quetzalcutlass@lemmy.world
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                5 hours ago

                Ha. Years counted for more back then. Remember, this was back in the day when graphics technology made a qualitative leap every few years. Nowadays things have stabilized and the focus is on boosting framerate and pixel count, but back then each generation was a monumental leap forward in fundamental rendering tech.

                • Buffalox@lemmy.world
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                  4 hours ago

                  Absolutely, I know I programmed 8 bit graphics in assembly on the C64, and played with the custom chips of the Amiga in assembly too. fun times 😋
                  I was pissed that you couldn’t write off computers faster than 3 years, because in 3 years a computer was completely obsolete IMO, as in basically useless. Up until at least around when the GeForce 256 came out in 1999. After that 3 years was still old, but not completely useless.

                  Nowadays things have stabilized

                  I agree, nowadays it doesn’t matter much (IMO) to have a GPU that is a couple of years old. Admittedly I only use QHD/1440p. To render the same in 4K requires a 2.4 times more powerful GPU.

                  But oh boy when Voodoo, Voodoo2 came out, and then TNT, TNT2 and GeForce. Those were a lot of major upgrades in just 3 years. (1996-1999)

    • 3laws@lemmy.world
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      1 hour ago

      Where do you live and how much do you pay for that? I’m at 1Gbps for the equivalent of $35 USD 22-04-25

    • cron@feddit.org
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      3 hours ago

      As long as you don’t have a data cap, just leave it running for two days

    • Quetzalcutlass@lemmy.world
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      5 hours ago

      It’s a marketing tactic called “shadow-dropping”. It’s a risky tactic that relies on word-of-mouth for marketing instead of an expensive ad campaign. It tends to be used either when the company isn’t confident in their product, or if the drop is so desirable that it’ll sell well regardless of marketing.

      We can assume this is the latter, though it’s possible Bethesda were also hedging their bets due to the remake’s lack of mod compatibility since long-tail revenue from modding basically carries them for the several years between game releases.

    • eRac@lemmings.world
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      6 hours ago

      They teased it yesterday and announced it today. Everything before that was leaks, which have been trickling out for months but accelerated last week.

    • bisby@lemmy.world
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      6 hours ago

      Unfortunately that is the target frame rate for steam deck most of the time.

      So runs like crap is more like “runs as intended”