Proton:

  • GE-Proton rebased on top of Valve’s Proton 10 Bleeding Edge

  • Wine-Wayland has been enabled and patches from upstream wine backported for it. YMMV (Your mileage may vary). Thanks Etaash-mathamsetty for the backporting as well as the wine-wayland specific patch fixes for various games.

  • Dualsense controller patches from ClearlyClaire https://gitlab.winehq.org/wine/wine/-/merge_requests/7238 rebased (thanks loathingKernel)

  • FSR patches rebased (thanks loathingKernel)

  • Nvidia Reflex low latency patches rebased

Protonfixes:

  • Marvel Rivals EGS fix added (thanks termdisc)

  • Fix added for The Testament of Sherlock Holmes (thanks UsernamesAreNotMyThing)

  • Fix added for Borderlans: The Pre-Sequel (thanks loathingKernel)

  • Fix added for Elder Scrolls IV: Oblivion Remastered (thanks Reilley64)

  • Fix added for Breath of Fire 4 (GOG) (Thanks ImLinguin)

  • Fixes added for Star Citizen (Thanks mactan-sc)

  • Fix added for Yosumin (Thanks UsernamesAreNotMyThing)

  • Fix added for DOOM 2016 (GOG) (Thanks ImLinguin)

  • Fix added for Lord of the Rings Online (thanks mdmatthias/MathiasDillain)

  • Fix added for Once Human (Thanks jcdickinson)

  • Fix added for Shadows of Adam (Thanks UsernamesAreNotMyThing)

  • Save import fix added for Metaphor ReFantazio (Thanks UsernamesAreNotMyThing)

  • Save import fix added for Persona 3 Reload (Thanks UsernamesAreNotMyThing)

  • Fix added for Liminal Border Part III (thanks R1kaB3rN)

  • Fix added for Mojika Truth Rears Its Head (thanks superboo7)

Info regarding Wine-Wayland:

YMMV (Your mileage may vary). Most games that utilizes DXVK or VKD3D should be fine. Games that have native Vulkan or OpenGL are a coin toss. Most launchers should also be fine (Again huge thanks to Etaash, he’s been hammering out a lot off the Wine-Wayland bug fixes, including one that was critical for OpenGL and launcher rendering). If a game or launcher isn’t working, please DON’T come bugging us to fix it. Officially we’re with Valve on this – it’s not supported. It’s there for people to use/try/test out because it’s a wanted feature, that’s the extent of it.

New option for using Wine-Wayland:

PROTON_ENABLE_WAYLAND=1

New option for using HDR with Wine-Wayland:

PROTON_ENABLE_HDR=1

It goes without saying, but just in case people don’t know – You need Wine-Wayland to use HDR, therefore you need both options for HDR:

PROTON_ENABLE_WAYLAND=1 PROTON_ENABLE_HDR=1 %command%

If you want to use Wine-Wayland without HDR, you do NOT need this option:

PROTON_ENABLE_HDR=1

Known issues with Wine-Wayland:

DOOM 2016: Opens in small window and crashes on resolution change without mesa patch. Fixed with patch

DOOM Eternal: Crashes without mesa patch. Broken mouse cursor in menus, Broken mouse pointing in-game

DOOM The Dark Ages: Broken mouse pointing in-game

Wolfenstein The Old Blood: OpenGL error crash

Wolfenstein The New Order: OpenGL error crash

Wolfenstein Youn Blood: mangohud broken

Path of Exile/Path of Exile 2: Vulkan renderer broken without mesa patch. Fixed with patch.

AMD-Specific:

mesa patches needed for DOOM 2016 and DOOM Eternal: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34918

mesa patches needed for DOOM Dark Ages: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34944

mesa patches needed for Path of Exile/Path of Exile 2 (currently not submitted yet): https://github.com/Nobara-Project/rpm-sources/blob/42/baseos/mesa/min_image_count.patch

Hopefully we can figure out a fix for the cursor issue in the DOOM games. Fingers crossed

  • morbidcactus@lemmy.ca
    link
    fedilink
    English
    arrow-up
    2
    ·
    edit-2
    22 hours ago

    Getting washed out HDR on a 4070ti on 570.144 drivers for whatever reason, but gamescope w/ HDR seem to work perfectly with Proton 10 (Both the valve beta and now GE versions, it’d freeze when trying to enable HDR in the past), having HDR at all in games is a huge win so I’ll take it.

    Tried GoW Raganarok and Cyberpunk for reference

    • Domi@lemmy.secnd.me
      link
      fedilink
      English
      arrow-up
      2
      ·
      13 hours ago

      I don’t know a 100% how the Nvidia part plays out but on AMD you still need the Vulkan HDR layers (https://github.com/Zamundaaa/VK_hdr_layer) in order to get proper color mapping in Wayland. gamescope does it by itself.

      These are no longer needed for AMD after the upcoming Mesa 25.1 release.

      • morbidcactus@lemmy.ca
        link
        fedilink
        English
        arrow-up
        2
        ·
        edit-2
        13 hours ago

        Appreciate it, I’ll take a look thanks!

        Edit: Looks like it works after setting PROTON_ENABLE_NVAPI=1 as well, thanks again.