• Coelacanth@feddit.nu
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    13 days ago

    Disco Elysium is definitely closer to the visual novel spectrum of video games than it is to something like Tetris. But make no mistakes, its narrative and impact would be much lessened were it delivered in any other medium. It is absolutely a perfect example of how you use video games to make art.

    • Krauerking@lemy.lol
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      12 days ago

      How do you even begin to care about anything in that game when you are basically mashing buttons for hours and just listening to people complain about how shit life is?

      I get its an art piece of living the existence you are thrown into but it feels like a confusing mess even gameplay wise for the starting hours that people that have finished it I feel miss how unfun it is at first.

      I didn’t even know why I was now stuck on the other side of a wall in a union dispute and I just couldn’t be bothered to restart the game to try something else after how long it took to get dressed the first time.

      • Coelacanth@feddit.nu
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        12 days ago

        The game is not for everyone. That’s okay. Rothko paintings are worth tens of millions of dollars and I completely do not get them at all.

        I will give you that there are two soft locks early on that are a little too easy to stumble into and it is for sure the game’s biggest flaw.