To be honest, this gamer is totally gob smacked on the attitude that people have when it comes to new console releases.
Sure it was time for a change. But is it worth the hassle and aggravation?
I’m not the one to jump on the NCHW (New Console Hype Wagon), just for the sake of popularity. I pay attention to the ebb and flow of popularity.
I learned this lesson all to well when the SEGA Saturn was released in 1994. Like everyone else in the console video game space at the time, I jumped on the hype and pre-relase popularity.
But in the end, after it was all said and done, it was a total flop. The lesson that I learned is plain and simple.
Slow down and relax. Let others make the mistake. Let them make the mistake you’ve made.
But this time around, the hype was justified. The Switch 2 is one of those consoles that lives up to the hype. Where the games go from here is up to NINTENDO and the publishers. But take it easy, Let the hype train enter the station and then buy the system. I’m telling you, it’s worth the wait.
That’s what I’m saying. But what I’ve seen from the two games, one of which is the highly anticipated Mario Kart World, it’s looking promising so far.
Here is a list of games slated for relase so far: https://www.nintendolife.com/guides/nintendo-switch-2-all-confirmed-games-and-release-dates
I think it‘s a tier below 8. The tracks feel big and empty to me, the original MK8 courses felt like a smooth rush to race through, in World I often find myself slugging through an overly broad straight. Maybe there‘s some stuff to unlock still that‘ll make the experience more exciting, but so far it‘s kinda underwhelming.
I have the Switch 2. MK world is nice I guess, but it’s nowhere near what 8 was. It feels like they were so proud of their connected gimmick they decided they would create nothing for this episode.
8 cups, almost all of them redone old tracks. The “highways” connecting them feel very similar except a couple areas (and those include, again, bits of old Mario Kart tracks). I mean, the way they redid these old tracks is cool, but base MK8 also did that very well with its 4 retro cups, and had 4 main cups full of awesome new tracks. And that’s before DLC/Deluxe added 4 extra cups. Not counting the pass for the Tour tracks, those were subpar.
There’s a lot of music… But apart from that game’s theme, all of it is remixes from Mario games. The karts also are almost only rides from previous episodes.
The free roaming mode is frankly not that great. I had loads of fun messing around in Forza Horizons games, but here it’s just a bit boring. Challenges must be activated and interrupt your driving, they’re mostly so easy you can mess up and still clear them, and though they do track records, they don’t do anything to make you want to improve them. Also you don’t meet other players. For fuck’s sake, the last actual Mario game had you meet and play seamlessly along random people!
MK World is like 90% fueled by nostalgia. This is not what I expect from a new Mario Kart game.
I broadly agree, but I’ll add that knockout tour is where the game and its open world design really shines. That should probably be considered the main mode for this game rather than grand prix. I hope that they’ll add a 3-lap “classic grand prix” mode at some point. The world in free roam does feel quite empty unfortunately.
I haven‘t tried knockout yet, I‘ll do that after I three star‘d the cups, I‘m looking forward to it