• Newsteinleo@midwest.social
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    7 hours ago

    If you assume 25% of player will buy at 80, 50% will buy at $50, and 25% will buy at $20. Per 100 buyers they stand to make $5,000. However if they start at $50 with 75% of buys buying at that price, they will make $4,250. This is about maximizing profit by selling to fans with deep pockets first then discounting latter to captured the rest of the player base.

    • billwashere@lemmy.world
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      49 minutes ago

      But what they don’t take into account is that 75% all at once creates an excitement buzz around the game that ends up causing even more sales then would ever happen otherwise. Look at games like Pokémon go or PalWorld that generated so much buzz. I tried both of them because of the hype and I normally wouldn’t have bothered otherwise.

    • JcbAzPx@lemmy.world
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      2 hours ago

      So if we assume the world is a magical place where poor people don’t exist, it makes perfect sense.

    • Echo Dot@feddit.uk
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      5 hours ago

      That tactic would work if it was a multiplayer game or a major franchise but with a single player cookie cutter game there’s no urgency for me to get started and no FOMO. It just isn’t that interesting of an IP

      • Newsteinleo@midwest.social
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        3 hours ago

        right, so that would put you into the 50% or the lower 25%, but there are people that will buy higher price, and as long as there is 1% willing to buy before the first sale it is worth it for them.

      • chatokun@lemmy.dbzer0.com
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        5 hours ago

        People still will, because lots of people spoil, some like watching streaming etc. When new stuff comes out and I’m not ready to start it, it often also involves stop visiting certain communities, discords, etc.

  • Owl@lemm.ee
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    9 hours ago

    i will continue to enjoy my indie games that cost me 5€, thanks.

    better yet my free games like warframe that have cost me nothing and given me thousands of hours of enjoyment.

    • YiddishMcSquidish@lemmy.today
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      9 hours ago

      Seriously! I got a $50 steam gift card for Christmas, bought one full price dlc (Shadow of the Erdtree) and like five or so indie games that I’ve put way more time in!

    • DownWithIsrael@ttrpg.network
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      7 hours ago

      Some analysts determined people are willing to pay it, so that’s what they’re going to charge.

      It has nothing to do with the actual costs of production.

  • Echo Dot@feddit.uk
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    9 hours ago

    Wasn’t the first game entirely average? And now he wants $80 for the sequel.

    • Widdershins@lemmy.world
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      9 hours ago

      The only thing that stands out thinking about the game is the dialog choices you get when you play through the game with really low intelligence. I think it gets the best ending.

  • zecg@lemmy.world
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    10 hours ago

    Just as heads up, Obsidian, I’ll require this to be at least 75% off if it’s good and over 20 hours of single-player campaign. If it’s shorter, I can be enticed at 90% off. I’ll wait for a few years, no problem, my family group backlog is in the thousands.

    • Goodeye8@piefed.social
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      9 hours ago

      Them: “we don’t set the price”.

      You: “I’ll buy it if you set a lower price”.

      So people don’t even read the headlines anymore?

      • zecg@lemmy.world
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        9 hours ago

        No, I’ve seen it, that is feedback and it should be invaluable to all interested parties, not only those who set the price.

    • Echo Dot@feddit.uk
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      5 hours ago

      I think I had it on my wish list because I was never going to pay full price and then when it came down in price I looked again at it and I just thought nah, I actually don’t care. So I never bought it.

      They’re not exactly starting from a solid foundation.

      If any game was going to get away with being $80 it’d be something like grand theft auto or one of the next call of duties, not this one. But maybe they’re trailing it on a game that they know will only be moderately successful at best anyway, that way they don’t lose huge amounts of money if it fails to win over players.

  • commander@lemmy.world
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    15 hours ago

    I’ll play the game in like 4-5 years like how I played the first one years later for way cheaper. So cheap I couldn’t be disappointed with the writing and just enjoyed the solid but unremarkable game

  • ZeroOne@lemmy.world
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    13 hours ago

    But can we focus on optimizing games so thst it runs on the most potato of potato PCs ??

    I think that’ll work wonders along with the pricing

  • But_my_mom_says_im_cool@lemmy.world
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    20 hours ago

    Support your local libraries. My city’s library system is so good that I borrow games on release day all the time. You get them for 1-2 weeks, Most games that are older than a few weeks you can keep for up to 3 weeks, which gives me plenty of time to knock them off my list. Im sure I’ll get this one soon enough, im currently playing AC Shadows which I borrowed

    • Psythik@lemm.ee
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      18 hours ago

      Borrowing games from the library? How does that even work? Do they give you a Steam login and just change the password every 2 weeks or something?

      • Panda@lemmy.today
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        15 hours ago

        Not sure how it works nowadays, actually! As a child I would borrow PC and PlayStation games from the library. They were physical copies of course. But with Steam keys and all I’m not sure!

      • Bartsbigbugbag@lemmy.ml
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        18 hours ago

        There’s these things called consoles, that let you put a disk in, they both contains the game and a license to play it. Though these days some games just sell an empty box with a code to download the game.

        • Joeffect@lemmy.world
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          14 hours ago

          Unless it’s a switch 2 then all you get is a key on the cartridge… Biggest waste of time on both sides

          • Bartsbigbugbag@lemmy.ml
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            8 hours ago

            Some games, some are on cart too. Switch 1 is actually probably the best because just about every game is fully playable unlike ps and Xbox which require patches often to run alright. Switch 2 I hear cyberpunk is fully on the cart, but I doubt many publishers are willing to pay for the bigger carts, so we’ll probably see a lot of third parties be just the key, which is ridiculous.

        • Psythik@lemm.ee
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          18 hours ago

          What a bizarre concept. I doubt they’ll ever catch on. We already have computers, and you don’t need any fancy “discs” or “empty boxes” to play games on them, either. Just download what you want straight from the internet.

          • Bartsbigbugbag@lemmy.ml
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            18 hours ago

            It’s great, I can lend my friend the games he doesn’t have, and I can do the same with his games. In this way, we can play many more games than we have the money for. Especially useful since we’re in the US, and internet infrastructure is still poor here, his only option is satellite, which takes far too long to download anything.

            • Psythik@lemm.ee
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              17 hours ago

              Yeah but who needs friends when you have millions of random strangers on the internet to talk to? The infrastructure issue is a problem that I’m too urbanized to understand. My neighborhood alone gives me the choice of cable, DSL, fixed wireless, and fiber. Move to a place like this, and you won’t need friends or these newfangled “con-souls”.