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21 days agoIt’s the painting and detailing that can be quite expensive and time consuming. You obviously don’t have to paint your minis, but that’s the entire point for a lot of people.
It’s the painting and detailing that can be quite expensive and time consuming. You obviously don’t have to paint your minis, but that’s the entire point for a lot of people.
I ran into that same DNS issue with pi-hole but in a docker container, and the (bandaid) solution was to put the container in host network mode too. But turns out it’s not an issue but a feature. By default pi-hole only responds to DNS queries from within its local network. The host machine’s LAN is an external network to the containers, unless you set the container’s network mode to host. Pi-hole does have a setting to make it respond to DNS queries from other networks as well, though. What I’m saying is, that might not have been a podman issue.
It was a fine game that was tanked by the massive inconsistency of its quality as you progressed. The game starts out absolutely fantastic, but the quality takes a very sharp and sudden fall after a few hours, and then it just sorta ends not long after. It was a very weird experience. Definitely felt like something went very wrong during development and they had to make big changes.