• omega_x3@lemmy.world
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    2 hours ago

    I just hope the flaws have a much better reward than the first. The tradeoff never felt like they were worth it.

    • JoshuaFalken@lemmy.world
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      25 minutes ago

      The Atari 2600 released for $190 in 1977. Or about $1000 today.

      The best selling title, Pac-Man released for $28 in 1982. Or about $95 today.

      Compared to so much else that has risen dramatically over time, vastly outpacing video games comparatively, I think it’s a bit hard to argue with the value proposition of modern titles.

    • Bakkoda@sh.itjust.works
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      4 hours ago

      I liked the first one but it was free with the 99 cent game pass. It was very short imo and I would have been pissed off I’d paid full price.

    • Crankenstein@lemmy.world
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      1 day ago

      Welp, guess I can get this one on sale just like I did the first. This i spent maybe $15-$20 on it?

      #PatientGamers

  • webadict@lemmy.world
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    1 day ago

    I always get extra disappointed by the Outer Worlds, because I always confuse it with the Outer Wilds and would rather play that game.

    • scrion@lemmy.world
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      1 day ago

      Ah shit. I swear to god, this just happened to me. I came to. the comments, confused why a trailer for Outer Wilds 2 would be age-restricted.

      Ugh.

      But then again, you cleared up my confusion, so I guess. there’s that.

    • Crankenstein@lemmy.world
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      1 day ago

      Weird cause I have the exact opposite reaction. Could not get into Outer Wilds. Flying the ship was so annoying.

      • scratchee@feddit.uk
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        5 hours ago

        On the one hand, the ship was one of the most fun parts for me, but on the other, I do wonder if it was a mistake because it makes the game so much more frustrating for anyone who hasn’t been trained on kerbal space program or some other Newtonian space control game to get the hang of it.

        It’s like riding a bike, if you know how to do it you have trouble even imaging why it’s hard, but nobody can do it at first, and it takes ages to get the new instincts to actually enjoy it.

    • Psythik@lemm.ee
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      1 day ago

      I played them both and was disappointed by both. Didn’t even bother finishing either of them.

      Depression is a bitch. :(

  • Scratch@sh.itjust.works
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    1 day ago

    I was not super enamoured with 1. But most of my complaints were from features that just needed more time to cook.

    Really hope they get addressed in 2. Would be an incredible game if so.

    • Snot Flickerman@lemmy.blahaj.zone
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      1 day ago

      The story in 1 was also weak. When you’ve got shit like Disco Elysium out there, the pandering “ooh capitalism is big bad” while also not giving it a serious critique falls pretty flat.

      The trailer for 2 even jokes about how its “by capitalism.”

      • Incblob@lemmy.world
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        1 day ago

        While I agree with you, it’s a bit unfair to compare the two.

        DE is “just” a point and click pushed to an absurd level of quality, meaning that most of the production can go into managing a story.

        OW is an fps, meaning you need a gameplay loop, weapons, balancing, environments, etc etc. It’s also a dark satire, not a serious philosophical work like elysium. Reading 10 pages of text on the nature of violence before you get to shoot your gun would not work.

        This doesn’t excuse a weak story, but does explain how it’s much more difficult and costly to fit one in there. (yes bioshock, but those games are the exception in fps games).

        I would love a better story, with a tightly integrated story, that would be very difficult to pull off in the current game dev space at this scale.

        • Sanctus@lemmy.world
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          1 day ago

          I’m gonna be real, with all the material to be inspired by, you dont really have to spend all that much to produce a great story. 1 had all the pieces there, it was just missing that little something that makes it great. It felt like a watered down Monty Python.

    • Psythik@lemm.ee
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      1 day ago

      That was my issue with the game too. The concept was good, but the game seemed rushed. You can literally see blank spaces in the map that were obviously supposed to have stuff there (like an extra companion quarters on your ship that was clearly walled off and deleted, for example). The sequel has potential to be great if they take their time on it.

  • don@lemm.ee
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    1 day ago

    I’m a Spacer’s Choice man, myself. Everything else is just trustworthy and reliable.

    • Crankenstein@lemmy.world
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      1 day ago

      Same. It was rough but damn it was good fun. I really hope they cleaned up the edges with two and full send it with that dark satire angle again. I want them to double down with the humor they cultivated for the in-game world.

  • Cenotaph@mander.xyz
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    1 day ago

    Very excited! I hope they increased the scope a little, as the first one felt just a little short. That said though, I loved what was there!

  • slazer2au@lemmy.world
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    1 day ago

    Seems interesting enough. The first game was fun and I wonder what ending from game 1 is canon.