I’m talking about things like:

most realistic physics most aesthetically pleasing sea most fun to play most immersive (pun intended (I’ll sea myself out)) most activities available at sea most variety of sea going vessels

Games with impressive seas that I’ve played so far:

Assassin’s Creed Odyssey (Triremes and heaving seas) Just Cause 3 (Sparkling blue mediterranean seas) Sea of Thieves (Monsters and pirates) Sailwind (Gentle seas and actual sailing mechanics) Silent Depth 2 Pacific (Sneaky WW2 subs) Cold Waters (Sneaky modern subs) Uboat (Beautiful WW2 seas, rare shooting opportunities) Subnautica (Thalassophobia and crafting)

I’ve also noticed that Ships at Sea has just gone on sale. If you’ve played it recently was it any good?

  • mlg@lemmy.world
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    11 hours ago

    Probably will get some groans but World of Warships is actually modeled very nicely. And yeah its a free to play monetized game, but it is miles ahead of war thunder in terms of actually having fun and playing the game at high FPS and great quality even with a potato computer.

    The engine has some cool tricks that really makes it shine with water spraying and sloshing onto your vessel.

    • The_Ferry@lemmy.world
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      38 minutes ago

      Dave the Diver has a very good early game, but eventually the grind just became needlessly tedious in my opinion. I liked going down and getting the fish etc. but the grind in mid to late game is just very time-skip heavy

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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    10 hours ago

    Ecco the Dolphin. (Genesis)

    Sid Meier’s Pirates! (PC)

    Subnautica (PC)

    Uncharted Waters: New Horizons (SNES)

    I would really like something that is a modern Uncharted Waters or Pirates! game. They are both very similar games, and both are also quite old.

  • philpo@feddit.org
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    11 hours ago

    Definitely not the best, but still worth a mention is “Stormworks: Build and rescue”. Basically a Lego like “build a ship/plane and do missions on the oceans” game - missions nowadays are also including far more than rescue.

  • RizzRustbolt@lemmy.world
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    14 hours ago

    Legend of Zelda: The Wind Waker has some of the most fun sailing physics of any ocean game I’ve ever played.

    And the physics were realistic enough that you could fill out the map before you got the ability to control the winds just by tacking the boat.

  • Libra00@lemmy.world
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    20 hours ago

    Gotta go with the old school here, Sid Meier’s Pirates! No water physics, graphics from 2004, etc, but so much fun that I’ve been playing it since the original came out in 1987. Hell, i was playing the 2004 remake just last week even.

    • Novamdomum@fedia.ioOP
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      11 hours ago

      Wow that’s exciting! Huge fan of Bannerlord anyway. Wishlisted and looking forward to June :)

  • knexcar@lemmy.world
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    16 hours ago

    From the Depths — it’s mind-meltingly complex, graphics are mid, and takes a few liberties with physics, but it lets you build your own warships Minecraft-style, including custom cannons, missiles, and air defense.

  • tatann@lemm.ee
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    22 hours ago

    Odyssey is more recent but Black Flag definitely has better storms

  • warm@kbin.earth
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    22 hours ago

    Subnautica is one of the best games out there, I highly recommend it to everyone.

    Sea of Thieves has the best ocean physics, the water is absolutely gorgeous, but gameplay is shallow as the game is trying to appeal to as many people as possible.

    • Buddahriffic@lemmy.world
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      16 hours ago

      In jealous of anyone who hasn’t played Subnautica yet because they can still experience it for the first time.

          • Buddahriffic@lemmy.world
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            13 hours ago

            I enjoyed below zero but found the big moments weren’t as big. Like I’d categorize Subnautica as an exploration horror survival crafting game for the first playthrough but then drop the horror for subsequent ones. I didn’t really get the same sense of horror from below zero and don’t think 2 could do it either.

            The way the original dripped the information was an experience on its own, you know, the whole reason I’m being vague to not spoil it while being OK with using quotes like “Multiple Leviathan class life forms detected. Are you sure what you’re doing is worth it?”

            The second one didn’t have that, even though they really expanded on a lot of things and did a great job at making a successor exploration survival crafting game, it didn’t make me reel or feel like a hopeless situation just entered a whole new level of hopelessness. That experience is what I wish I could go back to but can’t.

          • warm@kbin.earth
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            13 hours ago

            Below Zero is just not the same. I hope the new one returns to the original formula, even with it’s co-op.

            • Rai@lemmy.dbzer0.com
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              12 hours ago

              It’s the dialogue for me. Some of it was just kinda ok. But having other characters to interact with really took away the loneliness aspect that made the first game so good.

              Plus fuck the on-land section.

              • warm@kbin.earth
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                12 hours ago

                Yep exactly. I also didn’t like the hand-holdy waypoints, being told somewhere 1000m down there’s a facility is all I needed.

                All the monsters are so easy to avoid with orchestrated attacks. The biggest baddest reapers of that game are just on rails and they give you a seatruck perimeter defense upgrade, which just makes every enemy extra harmless.

                Also the story…

                spoiler-title

                you are sent down to find out what happened to your sister, then you just end up fucking off with a random alien and you dont even need to find anything out about your sister…

                • Rai@lemmy.dbzer0.com
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                  11 hours ago

                  Oh I could not agree more with all of your points hahaha. I did like the seatruck more than the giant sea base in the first game (I never really used that…) but I also modded my seatruck so it wouldn’t go slower with more cars attached.

                  I gave the original Subnautica an 8/10 (on a real rating system, where 5/10 is an average game, not trash lawl) and I gave BZ a 6/10. It was good, but the original was amazing.

    • Bahnd Rollard@lemmy.world
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      20 hours ago

      Seconding Sea of Thieves, its a fantastic family game or thing to bring everyone along for. There is no “leveling”, the only thing playing does is give you more fancy pirate drip. Game knowlege goes a decent way, but people just being handed a controler and told to act like a pirate will not feel overwelmed.

    • Dragomus@lemmy.world
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      22 hours ago

      Sea Of Thieves has amazing ocean effects. The fog sometimes also is very atmospheric with how it seems to occlude sounds etc.

    • simple@lemm.ee
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      23 hours ago

      Same, it’s a lot of fun with friends. They also added peaceful servers where you can’t PvP a while back so you can fish in peace.

      Fair warning though: This game needs to be played with friends, it can be tedious with randoms that barely communicate and disconnect whenever they feel like it.

        • simple@lemm.ee
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          22 hours ago

          They HEAVILY reduce the amount of rewards you get though, so if you actually want gold then it’s not worth playing compared to PvP servers.

          • Zahille7@lemmy.world
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            20 hours ago

            But if you don’t want the hassle of dealing with other players and still want full rewards, you could do all your questing over in that volcanic biome on the map.

            At least back when I played that was the relatively safest area for me.